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The release of PUBG 1.0 is approaching with the launch being scheduled for this year. In a current Steam entry, the developer Bluehole will give an overview of the current work on Playerunknown’s Battlegrounds. Before new features such as vaulting, climbing and the desert map are finally released, extensive tests are planned for PUBG. The test runs are divided into three phases starting in the end of October, beginning of November.
PUBG is approaching the release of version 1.0. In an entry in the Steam forums the developers of PUBG, Bluehole, comment on the current state of development. This year, the content planned for the first final version of Playerunknown’s Battlegrounds will be released live. To realize this, “we are working around the clock,” the developers wrote. For PUBG 1.0 Bluehole plans a lot of changes and innovations. Among other things, the climbing and vaulting system, which has been announced for some time, is part of the plan. Players can also look forward to the new Wüsten Map.
The first phase involves testing the new Vaulting and Climbing System in PUBG. In Phase 2, additional features are added. And for the third phase, all new features will be tested for release 1.0. This includes the new desert map for Playerunknown’s Battlegrounds . The first tests will begin in late October, early November. If everything goes according to plan, PUBG 1.0 could go live in late November, early December. The developers want to announce the concrete timetables in the near future. During the tests, no new content updates are planned for the live servers.
According to the developers, the new features for Playerunknown’s Battlegrounds are already in internal tests. It won’t be long before the innovations can be played on the public test servers where players will be allowed to test the new PUBG content. Only when everything runs smoothly, the changes will be released to the public version. The developers expect the test period to last at least two to four weeks. The test runs are divided into three phases.